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Games Rules:

BILLIARDS

BILLIARDS                        SNOOKER

 

 

SECTION 1 - The Equipment

1.

The Standard Table

3.

Cue

2.

Balls

4.

Ancillary

 

SECTION 2 - Definitions

1.

Game

11.

Break

2.

Match

12.

In-hand

3.

Balls

13.

Ball In Play

4.

Stringing

14.

Ball In Baulk

5.

Striker

15.

Forced Off Table

6.

Stroke

16.

Miss

7.

Pot

17.

Foul

8.

In-off

18.

Spot Occupied

9.

Hazard

19.

Push Stroke

10.

Cannon

20.

Jump Shot

 

SECTION 3 - The Game

1.

Description

11.

Ball On Edge Of Pocket

2.

Start Of Game

12.

Ball Moved By Other Than Striker

3.

Mode Of Play

13.

Touching Ball

4.

Scoring

14.

Fouls

5.

End Of Session And Game

15.

Action After A Foul

6.

Playing From In-hand

16.

Action After A Miss

7.

Ball On Baulk Line

17.

Four-handed Billiards

8.

Spotting Object Balls

18.

Use Of Ancillary Equipment

9.

Limitation Of Cannons

19.

Interpretation

10.

Limitation Of Hazards

 

 

 

SECTION 4 - The Players

1.

Time Wasting

4.

Non-Striker

2.

Unfair Conduct

5.

Absence

3.

Penalty

6.

Conceding

 

SECTION 5 - The Officials

1.

The Referee

3.

The Recorder

2.

The Marker

4.

Assistance By Officials

 

SECTION 1 - The Equipment

 

1. The Standard Table

 

 

 

Dimensions

 

 

 

(a)

The playing area within the cushion faces shall measure 11ft 8˝in x 5ft 10in (3569mm x 1778mm) with a tolerance on both dimensions of +/- ˝in (+/- 13mm).

 

 

 

Height

 

 

 

(b)

The height of the table from the floor to the top of the cushion rail shall be from 2ft 9˝in to 2ft 10˝in (851mm to 876mm).

 

 

 

Pocket Openings

 

 

 

(c)

(i) There shall be pockets at the corners (two at the Spot end known as the top pockets and two at the Baulk end known as the bottom pockets) and one each at the middle of the longer sides (known as the centre pockets).
(ii) The pocket openings shall conform to the templates authorised by the World Professional Billiards and Snooker Association (WPBSA).

 

 

 

Baulk-line And Baulk

 

 

 

(d)

A straight line drawn 29in (737mm) from the face of the bottom cushion and parallel to it is called the Baulk-line, and that line and the intervening space is termed the Baulk.

 

 

 

The "D"

 

 

 

(e)

The "D" is a semi-circle described in Baulk with its centre at the middle of the Baulk-line and with a radius of 11˝in (292mm).

 

 

 

Spots

 

 

 

(f)

Four spots are marked on the centre longitudinal line of the table:
(i) the Spot, 12žin (324mm) from a point perpendicularly below the face of the top cushion.
(ii) the Centre Spot, located midway between the faces of the top and bottom cushions.
(iii) the Pyramid Spot, located midway between the Centre Spot and the face of the top cushion.
(iv) the Middle of the Baulk-line.

 

 

2. The Balls

 

The balls shall be of an approved composition and shall each have a diameter of 2 1/16in (52.5mm) with a tolerance of +/- 0.05mm and:

 

(a)

they shall be of equal weight within a tolerance of 0.5g per set

 

(b)

a set of balls may be changed by agreement between the players or on a decision by the referee.

 

3. Cue

 

A cue shall be not less that 3ft (914mm) in length and shall show no substantial departure from the traditional and generally accepted shape and form.

 

4. Ancillary

 

Various cue rests, long cues (called butts and half-butts according to length), extensions and adaptors may be used by players faced with difficult positions for cueing. These may form part of the equipment normally found at the table but also include equipment introduced by either player or the referee (see also Section 3 Rule 18). All extensions, adaptors and other devices to aid cueing must be of a design approved by the WPBSA.

SECTION 2 - Definitions

1. The Game

 

 

A game is the period of play from the opening stroke until it is completed by

 

 

(a)

reaching the end of a specified period of time,

 

 

(b)

either side reaching the number of points specified, or

 

 

(c)

being awarded by the referee under Section 4 Rule 2.

 

 

2. Match

 

A match is an agreed or stipulated number of games.

 

3. Balls

 

(a)

The cue-ball is the ball of the striker

 

(b)

The other white ball and the red are object balls.

 

4. Stringing

 

Stringing is when both players (or one from each side) play together from the Baulk-line on either side of the "D" to the top cushion, with the object of leaving the ball played closer to the bottom cushion that the ball played by the opponent.

 

5. Striker

 

The person about to play or in play is the striker and remains so until the referee has decided he has left the table at the end of his turn.

 

6. Stroke

 

(a)

A stroke is made when the striker strikes the cue-ball with the tip of the cue.

 

(b)

A stroke is fair when no infringement of Rule is made.

 

(c)

A stroke is not completed until all balls have come to rest.

 

(d)

A stroke may be made directly or indirectly, thus:
(i) a stroke is direct when the cue-ball strikes an object ball without first striking a cushion
(ii) a stroke is indirect when the cue-ball strikes one or more cushions before striking the first, or second object ball.

 

7. Pot

 

A pot is when an object ball, after contact with another ball and without any infringement of these Rules, enters a pocket. Causing a ball to be potted is known as potting. A pot is also known as a winning hazard.

 

8. In-off

 

An In-off is when the cue-ball, after contacting an object ball and without any infringement of these Rules, enters a pocket. If both object balls are contacted by the cue-ball, it is held to have gone In-off the first object ball contacted. An In-off is also known as a losing hazard.

 

9. Hazard

 

A hazard is any scoring stroke that does not include a cannon, being any of

 

(a)

a pot,

 

(b)

an In-off,

 

(c)

two pots,

 

(d)

a pot and an In-off, or

 

(e)

two pots and an In-off.

 

10. Cannon

 

A cannon is when, without any infringement of these Rules, the cue-ball makes contact with both object balls during a stroke.

 

11. Break

 

A break is a number of scoring strokes in succession made in any one turn by the striker.

 

12. In-hand

 

(a)

A player's ball is In-hand
(i) before the start of each game,
(ii) when it has entered a pocket, or
(iii) when it has been forced off the table.

SECTION 3 - The Game

1. Description

 

 

English Billiards is played by two persons or sides and the game can be summarised as follows:

 

 

(a)

Three balls are used: a plain white by one side, a spot white (with two or more black spots for identification) by the other side, and a red.

 

 

(b)

Scoring strokes in a player's turn are made by pots, In-offs and cannons singly or in combination.

 

 

(c)

Points awarded for scoring strokes are added to the score of the striker.

 

 

(d)

Penalty points from fouls and misses are added to the opponent's score.

 

 

(e)

A tactic employed at any time during a game is to leave both object balls in Baulk when the next player is In-hand such that any attempt at disturbing the balls must be by means of an indirect stroke.

 

 

(f)

The winner of a game is the player or side
(i) who has scored most points in the agreed or stipulated time,
(ii) who first reaches the agreed or stipulated number of points,
(iii) to whom the game is awarded under Section 4 Rule 2, or
(iv) to whom the game is conceded.

 

 

(g)

The winner of a match is the player or side winning most games or, where aggregate points are relevant, with the greatest total.

 

 

2. Start Of Game

 

The choice of white ball and which side is to play first shall be decided by stringing or any mutually agreed manner, the winner having both options unless all players mutually agree on these options.

 

(a)

The order of play thus determined must remain unaltered throughout the game.

 

(b)

The red is placed on the Spot and the first player plays from In-hand, the game commencing when the cue-ball has been placed on the table and contacted with the tip of the cue, either
(i) as a stroke is made, or
(ii) while addressing the cue-ball

 

(c)

If the wrong white ball is used for the opening stroke, that stroke is void and the game must be started with the correct ball. Once the game has started, it is the responsibility of the striker to ensure that he plays with the correct white ball even if the wrong white ball is passed to him by the referee.

 

3. Mode Of Play

 

The players play alternately, or in turn, unless a score is made, in which case the striker continues the break playing from the position left or, after an In-off or if touching another ball as provided for in Section 3 Rule 13, from In-hand. When the striker fails to score, his turn ends and the next player plays from the position then left, this being from In-hand if his cue-ball is off the table or touching another ball as provided for in Section 3 Rule 13. After a foul the next player has the additional option of playing from In-hand with both object balls spotted as provided for in Section 3 Rule 15 (c) (ii).

 

4. Scoring

 

Points are awarded as follows:

 

(a)

A cannon, pot white and In-off white shall each score two.

 

(b)

A pot red and an In-off red shall each score three.

 

(c)

If more than one hazard or a combination of hazard/s and cannon are made in the same stroke, all are scored.

 

(d)

When an In-off is combined with a cannon, the In-off shall score (additionally to the cannon)
(i) three points if the red was struck first by the cue-ball,
(ii) two points if the object white was struck first, or
(iii) two points if both object balls were struck simultaneously.

 

5. End Of Session And Game

 

(a)

At the end of the period of time set for any session, the referee shall call TIME. Any stroke that has been made shall be allowed to finish and any points scored shall be added to the appropriate side. If other sessions are to follow, the position of all balls shall be measured and noted by the referee so that the next session may commence from the point of interruption.

 

(b)

The end of the final session as above is the end of a game in a time format.

 

(c)

In a game or match played to a time limit, it is possible that the scores could be level at the end of the period of time allowed and the rules setting the period of time should include any provision for any necessary tie-break.

 

(d)

When playing to an agreed or stipulated number of points, the end of the game is reached when a player first reaches or passes the required number. Only the points required are counted, though the player shall be credited with a break that includes all points scored.

 

6. Playing From In-hand

 

To play from In-hand, the cue-ball must be struck from a position on or within the lines of the "D", and

 

(a)

the referee will state, if asked, whether the cue-ball is properly placed (that is, not outside the lines of the "D").

 

(b)

if the tip of the cue should touch the cue-ball while positioning it, and the referee is satisfied that the striker was not attempting to play a stroke, then the cue-ball is not in play.

 

(c)

The cue-ball must be played out of Baulk. If it contacts an object ball then it is out of Baulk, the cue-ball is held to have been played out of Baulk even though it may not physically cross the Baulk-line.

 

(d)

The cue-ball must contact a cushion or ball out of Baulk before re-entering and coming to rest in Baulk, or before hitting a ball in Baulk.

 

(e)

The cue-ball may be played against a cushion in Baulk before hitting a ball out of Baulk.

 

(f)

If an object ball is in Baulk, no part of its surface may be played on directly from In-hand, even if that part of its surface is above the Baulk-line.

 

7. Ball On Baulk-Line

 

The referee shall state, if asked, whether a ball on or near the Baulk-line is in Baulk or out of Baulk.

 

8. Spotting Object Balls

 

(a)

If the red is pocketed or forced off the table, it is placed on the Spot, or
(i) if the Spot is occupied, it shall be placed on the Pyramid Spot
(ii) if both the Spot and the Pyramid Spot are occupied, it shall be placed on the Centre Spot.

 

(b)

If the red is potted twice in succession in one break from the Spot or from the Pyramid Spot, not in conjunction with another score, it shall be placed on the Centre Spot, or
(i) if the Centre Spot is occupied, it shall be placed on the Pyramid Spot.
(ii) if both the Centre Spot and the Pyramid Spot are occupied, it shall be placed on the Spot.

 

(c)

For continued pots of the red, not in conjunction with another score, it shall be placed on the Spot twice, then the Centre Spot once, in sequence while those spots are not occupied.

 

(d)

The referee shall inform the striker upon request how many consecutive pots have been made off the same spot.

 

(e)

A ball is not considered to be on any spot unless it was placed there by hand.

 

(f)

If another ball should touch any ball that has been placed by hand on a spot, that ball is no longer considered to be on that spot, even though it may not have moved.

 

(g)

A player shall not be held responsible for any mistake by the referee in failing to spot correctly any object ball.

 

9. Limitation Of Cannons

 

Consecutive cannons, not in conjunction with a hazard, are limited to seventy-five.

 

(a)

After seventy such cannons, the referee shall state SEVENTY CANNONS. If the referee should fail to announce when seventy cannons have been made, the striker shall be entitled to make five more such cannons after the referee does announce SEVENTY CANNONS.

 

(b)

The referee shall inform the striker upon request how many consecutive strokes of cannons have been made.

 

10. Limitation Of Hazards

 

Consecutive hazards, not in conjunction with a cannon, are limited to fifteen strokes.

 

(a)

After ten such strokes of hazards, the referee shall state TEN HAZARDS. If the referee should fail to announce when ten hazards have been made, the striker shall be entitled to make five more such hazards after the referee does announce TEN HAZARDS.

 

(b)

The referee shall inform the striker upon request how many consecutive strokes of hazards have been made.

 

(c)

If the non-striker's ball is off the table as a result of the non-striker's last stroke, it shall be placed on the Middle of the Baulk-line after the fifteenth hazard or, if that is occupied, on the right-hand corner of the "D", viewed from the bottom end of the table.

 

11. Ball On Edge Of Pocket

 

(a)

If a ball falls into a pocket without being hit by another ball, and being no part of any stroke in progress, it shall be replaced and any points scored shall count.

 

(b)

If it would have been hit by any ball involved in a stroke:
(i) with no infringement of these Rules, all balls will be replaced and the same stroke played again, or a different stroke may be played at his discretion, by the same striker.
(ii) if a foul is committed all balls will be replaced and the next player has the usual options after a foul. </